Expert Parallelism, and What DeepEP Does for It
Why serving a big MoE model means spreading its experts over many GPUs, what dispatch and combine cost, and how DeepEP and its V2 redesign make it fast.
3 posts
Why serving a big MoE model means spreading its experts over many GPUs, what dispatch and combine cost, and how DeepEP and its V2 redesign make it fast.
What TTFT, TPOT, ITL, end-to-end latency, and goodput each measure, how the tools compute them, and why peak throughput is the wrong target.
Common load-test mistakes made on purpose next to the correct run, on one vLLM server, so each rule comes with how far it moves the numbers.